/tg/ Station 13 - Modules - TypesDefine Details

code/__DEFINES/DNA.dm

MUT_NORMALA mutation that can be activated and deactived by completing a sequence
MUT_EXTRAA mutation that is in the mutations tab, and can be given and taken away through though the DNA console. Has a 0 before it's name in the mutation section of the dna console
MUT_OTHERCannot be interacted with by players through normal means. I.E. wizards mutate
DNA_MUTANT_COLOR_BLOCKThis number needs to equal the total number of DNA blocks
ORGAN_SLOT_EXTERNAL_TAILOrgan slot external
ORGAN_SLOT_XENO_ACIDGLANDXenomorph organ slots
STANDARD_ORGAN_DECAYdesigned to fail organs when left to decay for ~15 minutes
SPECIES_PERK_ICONA key that designates UI icon displayed on the perk.
SPECIES_PERK_NAMEA key that designates the name of the perk.
SPECIES_PERK_DESCA key that designates the description of the perk.
SPECIES_PERK_TYPEA key that designates what type of perk it is (see below).
GOLEM_FOOD_IRONGolem food defines

Define Details

DNA_MUTANT_COLOR_BLOCK

This number needs to equal the total number of DNA blocks

GOLEM_FOOD_IRON

Golem food defines

MUT_EXTRA

A mutation that is in the mutations tab, and can be given and taken away through though the DNA console. Has a 0 before it's name in the mutation section of the dna console

MUT_NORMAL

A mutation that can be activated and deactived by completing a sequence

MUT_OTHER

Cannot be interacted with by players through normal means. I.E. wizards mutate

ORGAN_SLOT_EXTERNAL_TAIL

Organ slot external

ORGAN_SLOT_XENO_ACIDGLAND

Xenomorph organ slots

SPECIES_PERK_DESC

A key that designates the description of the perk.

SPECIES_PERK_ICON

A key that designates UI icon displayed on the perk.

SPECIES_PERK_NAME

A key that designates the name of the perk.

SPECIES_PERK_TYPE

A key that designates what type of perk it is (see below).

STANDARD_ORGAN_DECAY

designed to fail organs when left to decay for ~15 minutes