/tg/ Station 13 - Modules - TypesDefine Details

code/__DEFINES/colors.dm

ADMIN_COLOUR_PRIORITYOnly used by rare effects like greentext coloring mobs and when admins varedit color
TEMPORARY_COLOUR_PRIORITYe.g. purple effect of the revenant on a mob, black effect when mob electrocuted
WASHABLE_COLOUR_PRIORITYColor splashed onto an atom (e.g. paint on turf)
FIXED_COLOUR_PRIORITYColor inherent to the atom (e.g. blob color)
COLOUR_PRIORITY_AMOUNThow many colour priority levels there are.
COLOR_TOOL_BLUEColors for grayscale tools
COLOR_SAMPLE_YELLOWColors for xenobiology vatgrowing
COLOR_THEME_MIDNIGHTMain colors for UI themes
COLOR_PERIWINKLEEColors for eigenstates
COLOR_STARLIGHTStarlight!
LIGHT_COLOR_DEFAULTSome defines to generalise colours used in lighting.
LIGHT_COLOR_GREENBright but quickly dissipating neon green. rgb(100, 200, 100)
LIGHT_COLOR_NUCLEARBright, pale "nuclear" green. rgb(120, 255, 120)
LIGHT_COLOR_VIVID_GREENVivid, slightly blue green. rgb(60, 240, 70)
LIGHT_COLOR_ELECTRIC_GREENElectric green. rgb(0, 255, 0)
LIGHT_COLOR_BLUECold, diluted blue. rgb(100, 150, 250)
LIGHT_COLOR_FAINT_BLUEFaint white blue. rgb(222, 239, 255)
LIGHT_COLOR_BLUEGREENLight blueish green. rgb(125, 225, 175)
LIGHT_COLOR_CYANDiluted cyan. rgb(125, 225, 225)
LIGHT_COLOR_FAINT_CYANFaint cyan. rgb(200, 240, 255)
LIGHT_COLOR_BABY_BLUEBaby Blue rgb(0, 170, 220)
LIGHT_COLOR_ELECTRIC_CYANElectric cyan rgb(0, 255, 255)
LIGHT_COLOR_LIGHT_CYANMore-saturated cyan. rgb(64, 206, 255)
LIGHT_COLOR_DARK_BLUESaturated blue. rgb(51, 117, 248)
LIGHT_COLOR_PINKDiluted, mid-warmth pink. rgb(225, 125, 225)
LIGHT_COLOR_DIM_YELLOWDimmed yellow, leaning kaki. rgb(225, 225, 125)
LIGHT_COLOR_BRIGHT_YELLOWBright yellow. rgb(255, 255, 150)
LIGHT_COLOR_BROWNClear brown, mostly dim. rgb(150, 100, 50)
LIGHT_COLOR_ORANGEMostly pure orange. rgb(250, 150, 50)
LIGHT_COLOR_PURPLELight Purple. rgb(149, 44, 244)
LIGHT_COLOR_LAVENDERLess-saturated light purple. rgb(155, 81, 255)
LIGHT_COLOR_HOLY_MAGICslightly desaturated bright yellow.
LIGHT_COLOR_BLOOD_MAGICdeep crimson
LIGHT_COLOR_FIREWarm orange color, leaning strongly towards yellow. rgb(250, 160, 25)
LIGHT_COLOR_LAVAVery warm yellow, leaning slightly towards orange. rgb(196, 138, 24)
LIGHT_COLOR_FLAREBright, non-saturated red. Leaning slightly towards pink for visibility. rgb(250, 100, 75)
LIGHT_COLOR_INTENSE_REDVivid red. Leans a bit darker to accentuate red colors and leave other channels a bit dry. rgb(200, 25, 25)
LIGHT_COLOR_SLIME_LAMPWeird color, between yellow and green, very slimy. rgb(175, 200, 75)
LIGHT_COLOR_TUNGSTENExtremely diluted yellow, close to skin color (for some reason). rgb(255, 214, 170)
LIGHT_COLOR_HALOGENBarely visible cyan-ish hue, as the doctor prescribed. rgb(240, 250, 250)
LIGHT_COLOR_BUBBLEGUMNearly red. rgb(226, 78, 118)
COLOR_PRIDE_REDColors for pride week
COLOR_DISPLAY_REDColors for status/tram/incident displays
DEFAULT_ASAY_COLORThe default color for admin say, used as a fallback when the preference is not enabled
AMBIENT_OCCLUSIONIcon filter that creates ambient occlusion
GAUSSIAN_BLURIcon filter that creates gaussian blur

Define Details

ADMIN_COLOUR_PRIORITY

Only used by rare effects like greentext coloring mobs and when admins varedit color

AMBIENT_OCCLUSION

Icon filter that creates ambient occlusion

COLOR_DISPLAY_RED

Colors for status/tram/incident displays

COLOR_PERIWINKLEE

Colors for eigenstates

COLOR_PRIDE_RED

Colors for pride week

COLOR_SAMPLE_YELLOW

Colors for xenobiology vatgrowing

COLOR_STARLIGHT

Starlight!

COLOR_THEME_MIDNIGHT

Main colors for UI themes

COLOR_TOOL_BLUE

Colors for grayscale tools

COLOUR_PRIORITY_AMOUNT

how many colour priority levels there are.

DEFAULT_ASAY_COLOR

The default color for admin say, used as a fallback when the preference is not enabled

FIXED_COLOUR_PRIORITY

Color inherent to the atom (e.g. blob color)

GAUSSIAN_BLUR

Icon filter that creates gaussian blur

LIGHT_COLOR_BABY_BLUE

Baby Blue rgb(0, 170, 220)

LIGHT_COLOR_BLOOD_MAGIC

deep crimson

LIGHT_COLOR_BLUE

Cold, diluted blue. rgb(100, 150, 250)

LIGHT_COLOR_BLUEGREEN

Light blueish green. rgb(125, 225, 175)

LIGHT_COLOR_BRIGHT_YELLOW

Bright yellow. rgb(255, 255, 150)

LIGHT_COLOR_BROWN

Clear brown, mostly dim. rgb(150, 100, 50)

LIGHT_COLOR_BUBBLEGUM

Nearly red. rgb(226, 78, 118)

LIGHT_COLOR_CYAN

Diluted cyan. rgb(125, 225, 225)

LIGHT_COLOR_DARK_BLUE

Saturated blue. rgb(51, 117, 248)

LIGHT_COLOR_DEFAULT

Some defines to generalise colours used in lighting.

Important note: colors can end up significantly different from the basic html picture, especially when saturated Bright light used by default in tubes and bulbs

LIGHT_COLOR_DIM_YELLOW

Dimmed yellow, leaning kaki. rgb(225, 225, 125)

LIGHT_COLOR_ELECTRIC_CYAN

Electric cyan rgb(0, 255, 255)

LIGHT_COLOR_ELECTRIC_GREEN

Electric green. rgb(0, 255, 0)

LIGHT_COLOR_FAINT_BLUE

Faint white blue. rgb(222, 239, 255)

LIGHT_COLOR_FAINT_CYAN

Faint cyan. rgb(200, 240, 255)

LIGHT_COLOR_FIRE

Warm orange color, leaning strongly towards yellow. rgb(250, 160, 25)

LIGHT_COLOR_FLARE

Bright, non-saturated red. Leaning slightly towards pink for visibility. rgb(250, 100, 75)

LIGHT_COLOR_GREEN

Bright but quickly dissipating neon green. rgb(100, 200, 100)

LIGHT_COLOR_HALOGEN

Barely visible cyan-ish hue, as the doctor prescribed. rgb(240, 250, 250)

LIGHT_COLOR_HOLY_MAGIC

slightly desaturated bright yellow.

LIGHT_COLOR_INTENSE_RED

Vivid red. Leans a bit darker to accentuate red colors and leave other channels a bit dry. rgb(200, 25, 25)

LIGHT_COLOR_LAVA

Very warm yellow, leaning slightly towards orange. rgb(196, 138, 24)

LIGHT_COLOR_LAVENDER

Less-saturated light purple. rgb(155, 81, 255)

LIGHT_COLOR_LIGHT_CYAN

More-saturated cyan. rgb(64, 206, 255)

LIGHT_COLOR_NUCLEAR

Bright, pale "nuclear" green. rgb(120, 255, 120)

LIGHT_COLOR_ORANGE

Mostly pure orange. rgb(250, 150, 50)

LIGHT_COLOR_PINK

Diluted, mid-warmth pink. rgb(225, 125, 225)

LIGHT_COLOR_PURPLE

Light Purple. rgb(149, 44, 244)

LIGHT_COLOR_SLIME_LAMP

Weird color, between yellow and green, very slimy. rgb(175, 200, 75)

LIGHT_COLOR_TUNGSTEN

Extremely diluted yellow, close to skin color (for some reason). rgb(255, 214, 170)

LIGHT_COLOR_VIVID_GREEN

Vivid, slightly blue green. rgb(60, 240, 70)

TEMPORARY_COLOUR_PRIORITY

e.g. purple effect of the revenant on a mob, black effect when mob electrocuted

WASHABLE_COLOUR_PRIORITY

Color splashed onto an atom (e.g. paint on turf)