/tg/ Station 13 - Modules - TypesVar Details - Proc Details

jetpack

Vars

activation_signalThe signal we listen for as an activation
check_on_moveChecks to ensure if we can move & if we can activate
deactivation_signalThe signal we listen for as a de-activation
effect_typeThe typepath to instansiate our trail as, when we need it
return_flagThe return flag our parent expects for a failed activation
stabilizeIf we should stabilize ourselves when not drifting
trailThe effect system for the jet pack trail

Procs

InitializeArguments:
block_starting_visualsBasically, tell the drift component not to do its starting visuals, because they look dumb for us
ignore_ending_blockIf we're on, don't let the drift component block movements at the end since we can speed
thrustReturns true if the thrust went well, false otherwise

Var Details

activation_signal

The signal we listen for as an activation

check_on_move

Checks to ensure if we can move & if we can activate

deactivation_signal

The signal we listen for as a de-activation

effect_type

The typepath to instansiate our trail as, when we need it

return_flag

The return flag our parent expects for a failed activation

stabilize

If we should stabilize ourselves when not drifting

trail

The effect system for the jet pack trail

Proc Details

Initialize

Arguments:

block_starting_visuals

Basically, tell the drift component not to do its starting visuals, because they look dumb for us

ignore_ending_block

If we're on, don't let the drift component block movements at the end since we can speed

thrust

Returns true if the thrust went well, false otherwise