/tg/ Station 13 - Modules - TypesVar Details - Proc Details

burn

Vars

flesh_damageHow much damage to our flesh we currently have. Once both this and infestation reach 0, the wound is considered healed
flesh_healingOur current counter for how much flesh regeneration we have stacked from regenerative mesh/synthflesh/whatever, decrements each tick and lowers flesh_damage
infestationOur current level of infection
infestation_rateHow quickly infection breeds on this burn if we don't have disinfectant
sanitizationOur current level of sanitization/anti-infection, from disinfectants/alcohol/UV lights. While positive, totally pauses and slowly reverses infestation effects each tick
strikes_to_lose_limbOnce we reach infestation beyond WOUND_INFESTATION_SEPSIS, we get this many warnings before the limb is completely paralyzed (you'd have to ignore a really bad burn for a really long time for this to happen)

Procs

meshif someone is using mesh on our burns
ointmentif someone is using ointment on our burns
uvParamedic UV penlights

Var Details

flesh_damage

How much damage to our flesh we currently have. Once both this and infestation reach 0, the wound is considered healed

flesh_healing

Our current counter for how much flesh regeneration we have stacked from regenerative mesh/synthflesh/whatever, decrements each tick and lowers flesh_damage

infestation

Our current level of infection

infestation_rate

How quickly infection breeds on this burn if we don't have disinfectant

sanitization

Our current level of sanitization/anti-infection, from disinfectants/alcohol/UV lights. While positive, totally pauses and slowly reverses infestation effects each tick

strikes_to_lose_limb

Once we reach infestation beyond WOUND_INFESTATION_SEPSIS, we get this many warnings before the limb is completely paralyzed (you'd have to ignore a really bad burn for a really long time for this to happen)

Proc Details

mesh

if someone is using mesh on our burns

ointment

if someone is using ointment on our burns

uv

Paramedic UV penlights