|auto_pickup||true if auto return to home beacon after unload|
|auto_return||true if already reached the target|
|cell||true if bot will announce an arrival to a location.|
|home_destination||this the direction to unload onto/load from|
|id||tgui window height|
|load||icon_state to use in update_icon_state|
|loaddir||this is turf to navigate to (location of beacon)|
|num_steps||If we've run over a mob, how many tiles will we leave tracks on while moving|
|passenger||what we're transporting|
|path_image_color||unique identifier in case there are multiple mulebots.|
|reached_target||tag of home delivery beacon|
|report_delivery||true if auto-pickup at beacon|
|target||who's riding us|
|ui_y||tgui window width|
|Initialize||The amount of steps we should take until we rest for a time.|
|has_power||returns true if the bot is fully powered.|
true if auto return to home beacon after unload
true if already reached the target
true if bot will announce an arrival to a location.
this the direction to unload onto/load from
tgui window height
icon_state to use in update_icon_state
this is turf to navigate to (location of beacon)
If we've run over a mob, how many tiles will we leave tracks on while moving
what we're transporting
unique identifier in case there are multiple mulebots.
tag of home delivery beacon
true if auto-pickup at beacon
who's riding us
tgui window width
The amount of steps we should take until we rest for a time.
returns true if the bot is fully powered.