collapse
Procs | |
collapse_menu | Moves the button to the top of the screen, leaving only the screen part in view Sends a signal on the hud for the menu hud elements to listen to |
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disable_blip | Disables the ready blip; makes us listen for the setup error to re-enable the blip |
enable_blip | Enables the ready blip; makes us listen for the setup completion and game start to disable the blip |
expand_menu | Extends the button back to its usual spot Sends a signal on the hud for the menu hud elements to listen to |
get_blip_overlay | Returns a ready blip overlay depending on the player's ready state |
on_player_ready_toggle | Proc to update the ready blip state upon new player's ready status change |
Proc Details
collapse_menu
Moves the button to the top of the screen, leaving only the screen part in view Sends a signal on the hud for the menu hud elements to listen to
disable_blip
Disables the ready blip; makes us listen for the setup error to re-enable the blip
enable_blip
Enables the ready blip; makes us listen for the setup completion and game start to disable the blip
expand_menu
Extends the button back to its usual spot Sends a signal on the hud for the menu hud elements to listen to
get_blip_overlay
Returns a ready blip overlay depending on the player's ready state
on_player_ready_toggle
Proc to update the ready blip state upon new player's ready status change