random
Parallax layers that vary between rounds. Has some code to make sure we all have the same one
Procs | |
apply_global_effects | For applying minor effects related to parallax. If you want big stuff, put it in a station trait or something |
---|---|
copy_parallax | Copy a parallax instance to ensure parity between everyones parallax |
get_random_look | Make this layer unique, with color or position or something |
Proc Details
apply_global_effects
For applying minor effects related to parallax. If you want big stuff, put it in a station trait or something
copy_parallax
Copy a parallax instance to ensure parity between everyones parallax
get_random_look
Make this layer unique, with color or position or something