/tg/ Station 13 - Modules - TypesProc Details

random

Parallax layers that vary between rounds. Has some code to make sure we all have the same one

Procs

apply_global_effectsFor applying minor effects related to parallax. If you want big stuff, put it in a station trait or something
copy_parallaxCopy a parallax instance to ensure parity between everyones parallax
get_random_lookMake this layer unique, with color or position or something

Proc Details

apply_global_effects

For applying minor effects related to parallax. If you want big stuff, put it in a station trait or something

copy_parallax

Copy a parallax instance to ensure parity between everyones parallax

get_random_look

Make this layer unique, with color or position or something