/tg/ Station 13 - Modules - TypesDefine Details

code/__DEFINES/ai/monkey.dm

BB_MONKEY_TAMEDMonkey is not necessarily a wild animal so it won't resort to fighting over food and such
BB_MONKEY_GIVE_CHANCEChance to give our held item to a nearby mob
BB_MONKEY_PRESS_TYPEPATHIf set, the monkey will prefer this type of object when pressing things
BB_MONKEY_CURRENT_SERVED_ITEMThe item the monkey is currently serving to someone
BB_MONKEY_PICKUP_IS_PICKPOCKETSet to TRUE when the monkey's current pickup target is on a mob (pickpocket), null when it's on the floor
BB_MONKEY_PATRONS_NEARBYList of nearby patrons the monkey can serve food to
BB_MONKEY_IDLE_COMMON_EMOTESCommon emotes played during idle behavior
BB_MONKEY_IDLE_RARE_EMOTESRare emotes played during idle behavior
BB_MONKEY_GUN_WORKEDWhether the monkey believes its gun still works (20% chance it doesn't notice a dry-fire)
BB_MONKEY_WANNA_PRESS_SOME_SHITWhether the monkey wants to press some shit
BB_MONKEY_PATRON_FIND_COOLDOWNWhether the monkey can look for patrons again

Define Details

BB_MONKEY_CURRENT_SERVED_ITEM

The item the monkey is currently serving to someone

BB_MONKEY_GIVE_CHANCE

Chance to give our held item to a nearby mob

BB_MONKEY_GUN_WORKED

Whether the monkey believes its gun still works (20% chance it doesn't notice a dry-fire)

BB_MONKEY_IDLE_COMMON_EMOTES

Common emotes played during idle behavior

BB_MONKEY_IDLE_RARE_EMOTES

Rare emotes played during idle behavior

BB_MONKEY_PATRONS_NEARBY

List of nearby patrons the monkey can serve food to

BB_MONKEY_PATRON_FIND_COOLDOWN

Whether the monkey can look for patrons again

BB_MONKEY_PICKUP_IS_PICKPOCKET

Set to TRUE when the monkey's current pickup target is on a mob (pickpocket), null when it's on the floor

BB_MONKEY_PRESS_TYPEPATH

If set, the monkey will prefer this type of object when pressing things

BB_MONKEY_TAMED

Monkey is not necessarily a wild animal so it won't resort to fighting over food and such

BB_MONKEY_WANNA_PRESS_SOME_SHIT

Whether the monkey wants to press some shit