code/__DEFINES/ai/ventcrawling.dm
BB_ENTRY_VENT_TARGET | Key that holds a nearby vent that looks like it's a good place to hide |
---|---|
BB_EXIT_VENT_TARGET | Key that holds a vent that we want to exit out of (when we're already in a pipenet) |
BB_CURRENTLY_TARGETING_VENT | Do we plan on going inside a vent? Boolean. |
BB_VENTCRAWL_COOLDOWN | How long should we wait before we try and enter a vent again? |
BB_LOWER_VENT_TIME_LIMIT | The least amount of time (in seconds) we take to go through the vents. |
BB_UPPER_VENT_TIME_LIMIT | The most amount of time (in seconds) we take to go through the vents. |
BB_TIME_TO_GIVE_UP_ON_VENT_PATHING | How much time (in seconds) do we take until we completely go bust on vent pathing? |
BB_GIVE_UP_ON_VENT_PATHING_TIMER_ID | The timer ID of the timer that makes us give up on vent pathing. |
Define Details
BB_CURRENTLY_TARGETING_VENT
Do we plan on going inside a vent? Boolean.
BB_ENTRY_VENT_TARGET
Key that holds a nearby vent that looks like it's a good place to hide
BB_EXIT_VENT_TARGET
Key that holds a vent that we want to exit out of (when we're already in a pipenet)
BB_GIVE_UP_ON_VENT_PATHING_TIMER_ID
The timer ID of the timer that makes us give up on vent pathing.
BB_LOWER_VENT_TIME_LIMIT
The least amount of time (in seconds) we take to go through the vents.
BB_TIME_TO_GIVE_UP_ON_VENT_PATHING
How much time (in seconds) do we take until we completely go bust on vent pathing?
BB_UPPER_VENT_TIME_LIMIT
The most amount of time (in seconds) we take to go through the vents.
BB_VENTCRAWL_COOLDOWN
How long should we wait before we try and enter a vent again?