code/__DEFINES/atmospherics/atmos_mapping_helpers.dm 
TURF_TEMPERATURE | Used to define the temperature of a tile, arg is the temperature it should be at. Should always be put at the end of the atmos list. This is solely to be used after compile-time. |
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OPENTURF_DEFAULT_ATMOS | the default air mix that open turfs spawn |
OPENTURF_LOW_PRESSURE | the default low-pressure air mix used mostly for mining areas. |
OPENTURF_DIRTY_ATMOS | breathable air that causes disease |
TCOMMS_ATMOS | -193,15°C telecommunications. also used for xenobiology slime killrooms |
AIRLESS_ATMOS | space |
FROZEN_ATMOS | -93.15°C snow and ice turfs |
COLD_ATMOS | -14°C snow and ice turfs, a more breatheable coldroom atmos. |
KITCHEN_COLDROOM_ATMOS | -14°C kitchen coldroom, just might loss your tail; higher amount of mol to reach about 101.3 kpA |
BURNMIX_ATMOS | used in the holodeck burn test program |
BURNING_COLD | -153.15°C plasma air, used for burning people. |
SPACE_TEMP_NOBLIUM | Space temperature hyper nob |
XENOBIO_BZ | Xenobio slime containment turf |
LAVALAND_EQUIPMENT_EFFECT_PRESSURE | what pressure you have to be under to increase the effect of equipment meant for lavaland |
Define Details
AIRLESS_ATMOS 
space
BURNING_COLD 
-153.15°C plasma air, used for burning people.
BURNMIX_ATMOS 
used in the holodeck burn test program
COLD_ATMOS 
-14°C snow and ice turfs, a more breatheable coldroom atmos.
FROZEN_ATMOS 
-93.15°C snow and ice turfs
KITCHEN_COLDROOM_ATMOS 
-14°C kitchen coldroom, just might loss your tail; higher amount of mol to reach about 101.3 kpA
LAVALAND_EQUIPMENT_EFFECT_PRESSURE 
what pressure you have to be under to increase the effect of equipment meant for lavaland
OPENTURF_DEFAULT_ATMOS 
the default air mix that open turfs spawn
OPENTURF_DIRTY_ATMOS 
breathable air that causes disease
OPENTURF_LOW_PRESSURE 
the default low-pressure air mix used mostly for mining areas.
SPACE_TEMP_NOBLIUM 
Space temperature hyper nob
TCOMMS_ATMOS 
-193,15°C telecommunications. also used for xenobiology slime killrooms
TURF_TEMPERATURE 
Used to define the temperature of a tile, arg is the temperature it should be at. Should always be put at the end of the atmos list. This is solely to be used after compile-time.
XENOBIO_BZ 
Xenobio slime containment turf