/tg/ Station 13 - Modules - TypesDefine Details

code/__DEFINES/blood.dm

BLOODY_FOOTPRINT_BASE_ALPHAMinimum alpha of footprints
BLOOD_AMOUNT_PER_DECALHow much blood a regular blood splatter contains
BLOOD_ITEM_MAXHow much blood an item can have stuck on it
BLOOD_POOL_MAXHow much blood a blood decal can contain
BLOOD_FOOTPRINTS_MINHow much blood a footprint need to at least contain
BLOOD_STATE_HUMANRed blood
BLOOD_STATE_XENOGreen xeno blood
BLOOD_STATE_OILBlack robot oil
BLOOD_STATE_NOT_BLOODYNo blood is present
DROP_BRAINMobs will drop a brain
DROP_ORGANSMobs will drop organs
DROP_BODYPARTSMobs will drop bodyparts (arms, legs, etc.)
DROP_ITEMSMobs will drop items
DROP_ALL_REMAINSMobs will drop everything

Define Details

BLOODY_FOOTPRINT_BASE_ALPHA

Minimum alpha of footprints

BLOOD_AMOUNT_PER_DECAL

How much blood a regular blood splatter contains

BLOOD_FOOTPRINTS_MIN

How much blood a footprint need to at least contain

BLOOD_ITEM_MAX

How much blood an item can have stuck on it

BLOOD_POOL_MAX

How much blood a blood decal can contain

BLOOD_STATE_HUMAN

Red blood

BLOOD_STATE_NOT_BLOODY

No blood is present

BLOOD_STATE_OIL

Black robot oil

BLOOD_STATE_XENO

Green xeno blood

DROP_ALL_REMAINS

Mobs will drop everything

DROP_BODYPARTS

Mobs will drop bodyparts (arms, legs, etc.)

DROP_BRAIN

Mobs will drop a brain

DROP_ITEMS

Mobs will drop items

DROP_ORGANS

Mobs will drop organs