code/__DEFINES/crushing.dm
SUCCESSFULLY_CRUSHED_MOB | Set if the tipped object successfully crushed a subtype of /mob/living. |
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SUCCESSFULLY_CRUSHED_ATOM | Set if the tipped object successfully crushed a subtype of /atom. |
SUCCESSFULLY_FELL_OVER | Set if the tipped object successfully actually fell over, which can fail if it couldn't enter the turf it tried to fall into. |
Define Details
SUCCESSFULLY_CRUSHED_ATOM
Set if the tipped object successfully crushed a subtype of /atom.
SUCCESSFULLY_CRUSHED_MOB
Set if the tipped object successfully crushed a subtype of /mob/living.
SUCCESSFULLY_FELL_OVER
Set if the tipped object successfully actually fell over, which can fail if it couldn't enter the turf it tried to fall into.