code/__DEFINES/dcs/signals/signals_atom/signals_atom_movable.dm
COMSIG_MOVABLE_PRE_MOVE | from base of atom/movable/Moved(): (/atom) |
---|---|
COMSIG_MOVABLE_MOVED | from base of atom/movable/Moved(): (atom/old_loc, dir, forced, list/old_locs) |
COMSIG_MOVABLE_CROSS | from base of atom/movable/Cross(): (/atom/movable) |
COMSIG_MOVABLE_CROSS_OVER | from base of atom/movable/Move(): (/atom/movable) |
COMSIG_MOVABLE_BUMP | from base of atom/movable/Bump(): (/atom) |
COMSIG_MOVABLE_DRIFT_VISUAL_ATTEMPT | from datum/component/drift/apply_initial_visuals(): () |
COMSIG_MOVABLE_DRIFT_BLOCK_INPUT | from datum/component/drift/allow_final_movement(): () |
COMSIG_MOVABLE_PRE_IMPACT | from base of atom/movable/throw_impact(): (/atom/hit_atom, /datum/thrownthing/throwingdatum) |
COMSIG_MOVABLE_IMPACT | from base of atom/movable/throw_impact() after confirming a hit: (/atom/hit_atom, /datum/thrownthing/throwingdatum) |
COMSIG_MOVABLE_IMPACT_ZONE | from base of mob/living/hitby(): (mob/living/target, hit_zone, blocked, datum/thrownthing/throwingdatum) |
COMSIG_MOVABLE_PREBUCKLE | from /atom/movable/proc/buckle_mob(): (mob/living/M, force, check_loc, buckle_mob_flags) |
COMSIG_MOVABLE_BUCKLE | from base of atom/movable/buckle_mob(): (mob, force) |
COMSIG_MOVABLE_UNBUCKLE | from base of atom/movable/unbuckle_mob(): (mob, force) |
COMSIG_MOB_BUCKLED | from /atom/movable/proc/buckle_mob(): (buckled_movable) |
COMSIG_MOB_UNBUCKLED | from /atom/movable/proc/unbuckle_mob(): (buckled_movable) |
COMSIG_RIDDEN_DRIVER_MOVE | from /obj/vehicle/proc/driver_move, caught by the riding component to check and execute the driver trying to drive the vehicle |
COMSIG_MOVABLE_PRE_THROW | from base of atom/movable/throw_at(): (list/args) |
COMSIG_MOVABLE_POST_THROW | from base of atom/movable/throw_at(): (datum/thrownthing, spin) |
COMSIG_MOVABLE_THROW_LANDED | from base of datum/thrownthing/finalize(): (obj/thrown_object, datum/thrownthing) used for when a throw is finished |
COMSIG_MOVABLE_Z_CHANGED | from base of atom/movable/on_changed_z_level(): (turf/old_turf, turf/new_turf, same_z_layer) |
COMSIG_MOVABLE_PRE_HEAR | called before hearing a message from atom/movable/Hear(): |
COMSIG_MOVABLE_CANCEL_HEARING | cancel hearing the message because we're doing something else presumably |
COMSIG_MOVABLE_HEAR | from base of atom/movable/Hear(): (proc args list(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, list/message_mods = list(), message_range)) |
COMSIG_MOVABLE_DISPOSING | called when the movable is added to a disposal holder object for disposal movement: (obj/structure/disposalholder/holder, obj/machinery/disposal/source) |
COMSIG_MOVABLE_SET_ANCHORED | called when the movable successfully has its anchored var changed, from base atom/movable/set_anchored(): (value) |
COMSIG_MOVABLE_SET_GRAB_STATE | from base of atom/movable/setGrabState(): (newstate) |
COMSIG_MOVABLE_UPDATE_GLIDE_SIZE | called when the movable's glide size is updated: (new_glide_size) |
COMSIG_MOVABLE_CHANGE_DUCT_LAYER | Called when a movable is hit by a plunger in layer mode, from /obj/item/plunger/attack_atom() |
COMSIG_MOVABLE_TELEPORTING | Called before a movable is being teleported from check_teleport_valid() : (destination, channel) |
COMSIG_MOVABLE_TELEPORTED | Called when a movable is being teleported from do_teleport() : (destination, channel) |
COMSIG_MOVABLE_POST_TELEPORT | Called after a movable is teleported from do_teleport() : () |
COMSIG_BUCKLED_CAN_Z_MOVE | from /mob/living/can_z_move, sent to whatever the mob is buckled to. Only ridable movables should be ridden up or down btw. |
COMSIG_MOVABLE_SPACEMOVE | from base of atom/movable/Process_Spacemove(): (movement_dir, continuous_move) |
COMSIG_MOVABLE_USING_RADIO | Sent from /obj/item/radio/talk_into(): (obj/item/radio/used_radio) |
COMPONENT_CANNOT_USE_RADIO | Return to prevent the movable from talking into the radio. |
COMSIG_MOVABLE_SAY_QUOTE | Sent from /atom/movable/proc/say_quote() after say verb is chosen and before spans are applied. |
MOVABLE_SAY_QUOTE_MESSAGE | The index of args that corresponds to the actual message |
COMSIG_MOVABLE_MESSAGE_GET_NAME_PART | Sent from /atom/movable/proc/compose_message() after the name part: (list/stored_name, visible_name) |
NAME_PART_INDEX | The index of the name part |
COMSIG_MOVABLE_EDIT_UNIQUE_IMMERSE_OVERLAY | From /datum/element/immerse/proc/add_submerge_overlay(): (visual_overlay) |
COMSIG_MOVABLE_EXITED_AREA | From base of area/Exited(): (area/left, direction) |
COMSIG_MOVABLE_SPLAT | from base of /datum/component/splat/splat: (hit_atom) |
COMSIG_MOVABLE_POINTED | from base of /atom/movable/point_at: (atom/A, obj/effect/temp_visual/point/point) |
COMSIG_MOVABLE_GET_AQUARIUM_BEAUTY | From /datum/component/aquarium/get_content_beauty: (beauty_holder) |
COMSIG_MOVABLE_SPY_STEALING | Sent to movables when they are being stolen by a spy: (mob/living/spy, datum/spy_bounty/bounty) |
COMSIG_MOVABLE_BUMP_PUSHED | Called when something is pushed by a living mob bumping it: (mob/living/pusher, push force) |
COMPONENT_NO_PUSH | Stop it from moving |
Define Details
COMPONENT_CANNOT_USE_RADIO
Return to prevent the movable from talking into the radio.
COMPONENT_NO_PUSH
Stop it from moving
COMSIG_BUCKLED_CAN_Z_MOVE
from /mob/living/can_z_move, sent to whatever the mob is buckled to. Only ridable movables should be ridden up or down btw.
COMSIG_MOB_BUCKLED
from /atom/movable/proc/buckle_mob(): (buckled_movable)
COMSIG_MOB_UNBUCKLED
from /atom/movable/proc/unbuckle_mob(): (buckled_movable)
COMSIG_MOVABLE_BUCKLE
from base of atom/movable/buckle_mob(): (mob, force)
COMSIG_MOVABLE_BUMP
from base of atom/movable/Bump(): (/atom)
COMSIG_MOVABLE_BUMP_PUSHED
Called when something is pushed by a living mob bumping it: (mob/living/pusher, push force)
COMSIG_MOVABLE_CANCEL_HEARING
cancel hearing the message because we're doing something else presumably
COMSIG_MOVABLE_CHANGE_DUCT_LAYER
Called when a movable is hit by a plunger in layer mode, from /obj/item/plunger/attack_atom()
COMSIG_MOVABLE_CROSS
from base of atom/movable/Cross(): (/atom/movable)
COMSIG_MOVABLE_CROSS_OVER
from base of atom/movable/Move(): (/atom/movable)
COMSIG_MOVABLE_DISPOSING
called when the movable is added to a disposal holder object for disposal movement: (obj/structure/disposalholder/holder, obj/machinery/disposal/source)
COMSIG_MOVABLE_DRIFT_BLOCK_INPUT
from datum/component/drift/allow_final_movement(): ()
COMSIG_MOVABLE_DRIFT_VISUAL_ATTEMPT
from datum/component/drift/apply_initial_visuals(): ()
COMSIG_MOVABLE_EDIT_UNIQUE_IMMERSE_OVERLAY
From /datum/element/immerse/proc/add_submerge_overlay(): (visual_overlay)
COMSIG_MOVABLE_EXITED_AREA
From base of area/Exited(): (area/left, direction)
COMSIG_MOVABLE_GET_AQUARIUM_BEAUTY
From /datum/component/aquarium/get_content_beauty: (beauty_holder)
COMSIG_MOVABLE_HEAR
from base of atom/movable/Hear(): (proc args list(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, list/message_mods = list(), message_range))
COMSIG_MOVABLE_IMPACT
from base of atom/movable/throw_impact() after confirming a hit: (/atom/hit_atom, /datum/thrownthing/throwingdatum)
COMSIG_MOVABLE_IMPACT_ZONE
from base of mob/living/hitby(): (mob/living/target, hit_zone, blocked, datum/thrownthing/throwingdatum)
COMSIG_MOVABLE_MESSAGE_GET_NAME_PART
Sent from /atom/movable/proc/compose_message() after the name part: (list/stored_name, visible_name)
COMSIG_MOVABLE_MOVED
from base of atom/movable/Moved(): (atom/old_loc, dir, forced, list/old_locs)
COMSIG_MOVABLE_POINTED
from base of /atom/movable/point_at: (atom/A, obj/effect/temp_visual/point/point)
COMSIG_MOVABLE_POST_TELEPORT
Called after a movable is teleported from do_teleport()
: ()
COMSIG_MOVABLE_POST_THROW
from base of atom/movable/throw_at(): (datum/thrownthing, spin)
COMSIG_MOVABLE_PREBUCKLE
from /atom/movable/proc/buckle_mob(): (mob/living/M, force, check_loc, buckle_mob_flags)
COMSIG_MOVABLE_PRE_HEAR
called before hearing a message from atom/movable/Hear():
COMSIG_MOVABLE_PRE_IMPACT
from base of atom/movable/throw_impact(): (/atom/hit_atom, /datum/thrownthing/throwingdatum)
COMSIG_MOVABLE_PRE_MOVE
from base of atom/movable/Moved(): (/atom)
COMSIG_MOVABLE_PRE_THROW
from base of atom/movable/throw_at(): (list/args)
COMSIG_MOVABLE_SAY_QUOTE
Sent from /atom/movable/proc/say_quote() after say verb is chosen and before spans are applied.
COMSIG_MOVABLE_SET_ANCHORED
called when the movable successfully has its anchored var changed, from base atom/movable/set_anchored(): (value)
COMSIG_MOVABLE_SET_GRAB_STATE
from base of atom/movable/setGrabState(): (newstate)
COMSIG_MOVABLE_SPACEMOVE
from base of atom/movable/Process_Spacemove(): (movement_dir, continuous_move)
COMSIG_MOVABLE_SPLAT
from base of /datum/component/splat/splat: (hit_atom)
COMSIG_MOVABLE_SPY_STEALING
Sent to movables when they are being stolen by a spy: (mob/living/spy, datum/spy_bounty/bounty)
COMSIG_MOVABLE_TELEPORTED
Called when a movable is being teleported from do_teleport()
: (destination, channel)
COMSIG_MOVABLE_TELEPORTING
Called before a movable is being teleported from check_teleport_valid()
: (destination, channel)
COMSIG_MOVABLE_THROW_LANDED
from base of datum/thrownthing/finalize(): (obj/thrown_object, datum/thrownthing) used for when a throw is finished
COMSIG_MOVABLE_UNBUCKLE
from base of atom/movable/unbuckle_mob(): (mob, force)
COMSIG_MOVABLE_UPDATE_GLIDE_SIZE
called when the movable's glide size is updated: (new_glide_size)
COMSIG_MOVABLE_USING_RADIO
Sent from /obj/item/radio/talk_into(): (obj/item/radio/used_radio)
COMSIG_MOVABLE_Z_CHANGED
from base of atom/movable/on_changed_z_level(): (turf/old_turf, turf/new_turf, same_z_layer)
COMSIG_RIDDEN_DRIVER_MOVE
from /obj/vehicle/proc/driver_move, caught by the riding component to check and execute the driver trying to drive the vehicle
MOVABLE_SAY_QUOTE_MESSAGE
The index of args that corresponds to the actual message
NAME_PART_INDEX
The index of the name part