/tg/ Station 13 - Modules - TypesDefine Details

code/__DEFINES/events.dm

EVENT_CATEGORY_AIEvents that mess with or create artificial intelligences, such as vending machines and the AI itself
EVENT_CATEGORY_ANOMALIESEvents that spawn anomalies, which might be the source of anomaly cores
EVENT_CATEGORY_BUREAUCRATICEvents pertaining cargo, messages incoming to the station and job slots
EVENT_CATEGORY_ENGINEERINGEvents that cause breakages and malfunctions that could be fixed by engineers
EVENT_CATEGORY_ENTITIESEvents that spawn creatures with simple desires, such as to hunt
EVENT_CATEGORY_FRIENDLYEvents that should have no harmful effects, and might be useful to the crew
EVENT_CATEGORY_HEALTHEvents that affect the body and mind
EVENT_CATEGORY_HOLIDAYEvents reserved for special occassions
EVENT_CATEGORY_INVASIONEvents with enemy groups with a more complex plan
EVENT_CATEGORY_JANITORIALEvents that make a mess
EVENT_CATEGORY_SPACEEvents that summon meteors and other debris, and stationwide waves of harmful space weather
EVENT_CATEGORY_WIZARDEvents summoned by a wizard
ADMIN_CANCEL_EVENTReturn from admin setup to stop the event from triggering entirely.
NEVER_TRIGGERED_BY_WIZARDSEvent can never be triggered by wizards
EVENT_SPACE_ONLYEvent can only run on a map set in space
EVENT_PLANETARY_ONLYEvent can only run on a map which is a planet
EVENT_SECONDSEvent timer in seconds
FUGITIVE_BACKSTORY_WALDOBackstory key for the fugitive solo backstories
FUGITIVE_BACKSTORY_PRISONERBackstory keys for the fugitive team backstories

Define Details

ADMIN_CANCEL_EVENT

Return from admin setup to stop the event from triggering entirely.

EVENT_CATEGORY_AI

Events that mess with or create artificial intelligences, such as vending machines and the AI itself

EVENT_CATEGORY_ANOMALIES

Events that spawn anomalies, which might be the source of anomaly cores

EVENT_CATEGORY_BUREAUCRATIC

Events pertaining cargo, messages incoming to the station and job slots

EVENT_CATEGORY_ENGINEERING

Events that cause breakages and malfunctions that could be fixed by engineers

EVENT_CATEGORY_ENTITIES

Events that spawn creatures with simple desires, such as to hunt

EVENT_CATEGORY_FRIENDLY

Events that should have no harmful effects, and might be useful to the crew

EVENT_CATEGORY_HEALTH

Events that affect the body and mind

EVENT_CATEGORY_HOLIDAY

Events reserved for special occassions

EVENT_CATEGORY_INVASION

Events with enemy groups with a more complex plan

EVENT_CATEGORY_JANITORIAL

Events that make a mess

EVENT_CATEGORY_SPACE

Events that summon meteors and other debris, and stationwide waves of harmful space weather

EVENT_CATEGORY_WIZARD

Events summoned by a wizard

EVENT_PLANETARY_ONLY

Event can only run on a map which is a planet

EVENT_SECONDS

Event timer in seconds

EVENT_SPACE_ONLY

Event can only run on a map set in space

FUGITIVE_BACKSTORY_PRISONER

Backstory keys for the fugitive team backstories

FUGITIVE_BACKSTORY_WALDO

Backstory key for the fugitive solo backstories

NEVER_TRIGGERED_BY_WIZARDS

Event can never be triggered by wizards