code/__DEFINES/hud.dm 
HUD_STYLE_STANDARD | Standard hud |
---|---|
HUD_STYLE_REDUCED | Reduced hud (just hands and intent switcher) |
HUD_STYLE_NOHUD | No hud (for screenshots) |
HUD_VERSIONS | Used in show_hud(); Please ensure this is the same as the maximum index. |
APPEARANCE_UI_IGNORE_ALPHA | Used for progress bars and chat messages |
APPEARANCE_UI | Used for HUD objects |
SCRN_OBJ_DEFAULT | Whatever the base action datum thinks is best |
SCRN_OBJ_FLOATING | Floating somewhere on the hud, not in any predefined place |
SCRN_OBJ_IN_LIST | In the list of buttons stored at the top of the screen |
SCRN_OBJ_IN_PALETTE | In the collapseable palette |
SCRN_OBJ_INSERT_FIRST | Inserted first in the list |
PLANE_GROUP_MAIN | The primary group, holds everything on the main window |
PLANE_GROUP_POPUP_WINDOW | A secondary group, used when a client views a generic window |
HOVER_OUTLINE_FILTER | The filter name for the hover outline |
Define Details
APPEARANCE_UI 
Used for HUD objects
APPEARANCE_UI_IGNORE_ALPHA 
Used for progress bars and chat messages
HOVER_OUTLINE_FILTER 
The filter name for the hover outline
HUD_STYLE_NOHUD 
No hud (for screenshots)
HUD_STYLE_REDUCED 
Reduced hud (just hands and intent switcher)
HUD_STYLE_STANDARD 
Standard hud
HUD_VERSIONS 
Used in show_hud(); Please ensure this is the same as the maximum index.
PLANE_GROUP_MAIN 
The primary group, holds everything on the main window
PLANE_GROUP_POPUP_WINDOW 
A secondary group, used when a client views a generic window
SCRN_OBJ_DEFAULT 
Whatever the base action datum thinks is best
SCRN_OBJ_FLOATING 
Floating somewhere on the hud, not in any predefined place
SCRN_OBJ_INSERT_FIRST 
Inserted first in the list
SCRN_OBJ_IN_LIST 
In the list of buttons stored at the top of the screen
SCRN_OBJ_IN_PALETTE 
In the collapseable palette