/tg/ Station 13 - Modules - TypesDefine Details

code/__DEFINES/jobs.dm

JOB_ANNOUNCE_ARRIVALWhether the mob is announced on arrival.
JOB_CREW_MANIFESTWhether the mob is added to the crew manifest.
JOB_EQUIP_RANKWhether the mob is equipped through SSjob.EquipRank() on spawn.
JOB_CREW_MEMBERWhether the job is considered a regular crew member of the station. Equipment such as AI and cyborgs not included.
JOB_NEW_PLAYER_JOINABLEWhether this job can be joined through the new_player menu.
JOB_BOLD_SELECT_TEXTWhether this job appears in bold in the job menu.
JOB_REOPEN_ON_ROUNDSTART_LOSSReopens this position if we lose the player at roundstart.
JOB_ASSIGN_QUIRKSIf the player with this job can have quirks assigned to him or not. Relevant for new player joinable jobs and roundstart antags.

Define Details

JOB_ANNOUNCE_ARRIVAL

Whether the mob is announced on arrival.

JOB_ASSIGN_QUIRKS

If the player with this job can have quirks assigned to him or not. Relevant for new player joinable jobs and roundstart antags.

JOB_BOLD_SELECT_TEXT

Whether this job appears in bold in the job menu.

JOB_CREW_MANIFEST

Whether the mob is added to the crew manifest.

JOB_CREW_MEMBER

Whether the job is considered a regular crew member of the station. Equipment such as AI and cyborgs not included.

JOB_EQUIP_RANK

Whether the mob is equipped through SSjob.EquipRank() on spawn.

JOB_NEW_PLAYER_JOINABLE

Whether this job can be joined through the new_player menu.

JOB_REOPEN_ON_ROUNDSTART_LOSS

Reopens this position if we lose the player at roundstart.