code/__DEFINES/living.dm
MOVES_ON_ITS_OWN | Simple mob trait, indicating it may follow continuous move actions controlled by code instead of by user input. |
---|---|
ALWAYS_DEATHGASP | Always does *deathgasp when they die If unset mobs will only deathgasp if supplied a death sound or custom death message |
STOP_OVERLAY_UPDATE_BODY_PARTS | For carbons, this stops bodypart overlays being added to bodyparts from calling mob.update_body_parts(). This is useful for situations like initialization or species changes, where update_body_parts() is going to be called ONE time once everything is done. |
GET_LYING_ANGLE | Getter for a mob/living's lying angle, otherwise protected |
Define Details
ALWAYS_DEATHGASP
Always does *deathgasp when they die If unset mobs will only deathgasp if supplied a death sound or custom death message
GET_LYING_ANGLE
Getter for a mob/living's lying angle, otherwise protected
MOVES_ON_ITS_OWN
Simple mob trait, indicating it may follow continuous move actions controlled by code instead of by user input.
STOP_OVERLAY_UPDATE_BODY_PARTS
For carbons, this stops bodypart overlays being added to bodyparts from calling mob.update_body_parts(). This is useful for situations like initialization or species changes, where update_body_parts() is going to be called ONE time once everything is done.