/tg/ Station 13 - Modules - TypesDefine Details

code/__DEFINES/maths.dm

SIGNGets the sign of x, returns -1 if negative, 0 if 0, 1 if positive
SIGNED_FLOOR_DIVISIONReturns the integer closest to 0 from a division
DIGITSReturns the number of digits in a number. Only works on whole numbers. This is marginally faster than string interpolation -> length
WRAP_UPIncrements a value and wraps it if it exceeds some value. Can be used to circularly iterate through a list through idx = WRAP_UP(idx, length_of_list).
INVERSE_LERPPerforms an inverse linear interpolation between a, b, and a provided value between a and b This returns the amount that you would need to feed into a lerp between A and B to return the third value
TOBITSHIFTGets shift x that would be required the bitflag (1<<x) We need the round because log has floating-point inaccuracy, and if we undershoot at all on list indexing we'll get the wrong index.
SPT_PROB_RATEConverts a probability/second chance to probability/seconds_per_tick chance For example, if you want an event to happen with a 10% per second chance, but your proc only runs every 5 seconds, do if(prob(100*SPT_PROB_RATE(0.1, 5)))
SPT_PROBLike SPT_PROB_RATE but easier to use, simply put if(SPT_PROB(10, 5))
DIAMOND_AREAThe number of cells in a taxicab circle (rasterized diamond) of radius X.
RANDOM_DECIMALReturns a random decimal between x and y.

Define Details

DIAMOND_AREA

The number of cells in a taxicab circle (rasterized diamond) of radius X.

DIGITS

Returns the number of digits in a number. Only works on whole numbers. This is marginally faster than string interpolation -> length

INVERSE_LERP

Performs an inverse linear interpolation between a, b, and a provided value between a and b This returns the amount that you would need to feed into a lerp between A and B to return the third value

RANDOM_DECIMAL

Returns a random decimal between x and y.

SIGN

Gets the sign of x, returns -1 if negative, 0 if 0, 1 if positive

SIGNED_FLOOR_DIVISION

Returns the integer closest to 0 from a division

SPT_PROB

Like SPT_PROB_RATE but easier to use, simply put if(SPT_PROB(10, 5))

SPT_PROB_RATE

Converts a probability/second chance to probability/seconds_per_tick chance For example, if you want an event to happen with a 10% per second chance, but your proc only runs every 5 seconds, do if(prob(100*SPT_PROB_RATE(0.1, 5)))

TOBITSHIFT

Gets shift x that would be required the bitflag (1<<x) We need the round because log has floating-point inaccuracy, and if we undershoot at all on list indexing we'll get the wrong index.

WRAP_UP

Increments a value and wraps it if it exceeds some value. Can be used to circularly iterate through a list through idx = WRAP_UP(idx, length_of_list).