code/__DEFINES/mod.dm
DEFAULT_MAX_COMPLEXITY | Default value for the max_complexity var on MODsuits |
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DEFAULT_CHARGE_DRAIN | The default cell drain of a modsuit. The standard modsuit active power usage drains this much energy per modsuit second. |
MOD_ACTIVATION_STEP_TIME | Default time for a part of the suit to seal. |
MODULE_PASSIVE | Passive module, just acts when put in naturally. |
MODULE_USABLE | Usable module, does something when you press a button. |
MODULE_TOGGLE | Toggle module, you turn it on/off and it does stuff. |
MODULE_ACTIVE | Actively usable module, you may only have one selected at a time. |
MODULE_ALLOW_PHASEOUT | This module can be used during phaseout |
MODULE_ALLOW_INCAPACITATED | This module can be used while incapacitated |
MODULE_ALLOW_INACTIVE | This module can be used while the suit is off |
Define Details
DEFAULT_CHARGE_DRAIN
The default cell drain of a modsuit. The standard modsuit active power usage drains this much energy per modsuit second.
DEFAULT_MAX_COMPLEXITY
Default value for the max_complexity var on MODsuits
MODULE_ACTIVE
Actively usable module, you may only have one selected at a time.
MODULE_ALLOW_INACTIVE
This module can be used while the suit is off
MODULE_ALLOW_INCAPACITATED
This module can be used while incapacitated
MODULE_ALLOW_PHASEOUT
This module can be used during phaseout
MODULE_PASSIVE
Passive module, just acts when put in naturally.
MODULE_TOGGLE
Toggle module, you turn it on/off and it does stuff.
MODULE_USABLE
Usable module, does something when you press a button.
MOD_ACTIVATION_STEP_TIME
Default time for a part of the suit to seal.