# code/__DEFINES/radiation.dm

RAD_TOX_COEFFICIENT | Toxin damage per second coefficient |
---|---|

RAD_MOB_SAFE | How much stored radiation in a mob with no ill effects |

RAD_MOB_HAIRLOSS | How much stored radiation to check for hair loss |

RAD_MOB_HAIRLOSS_PROB | Chance of you hair starting to fall out every second when over threshold |

RAD_MOB_MUTATE | How much stored radiation to check for mutation |

RAD_MOB_MUTATE_PROB | Chance of randomly mutating every second when over threshold |

RAD_MOB_VOMIT | The amount of radiation to check for vomitting |

RAD_MOB_VOMIT_PROB | Chance per second of vomitting |

RAD_MOB_KNOCKDOWN | How much stored radiation to check for stunning |

RAD_MOB_KNOCKDOWN_PROB | Chance of knockdown per second when over threshold |

RAD_MOB_KNOCKDOWN_AMOUNT | Amount of knockdown when it occurs |

## Define Details

### RAD_MOB_HAIRLOSS

How much stored radiation to check for hair loss

### RAD_MOB_HAIRLOSS_PROB

Chance of you hair starting to fall out every second when over threshold

### RAD_MOB_KNOCKDOWN

How much stored radiation to check for stunning

### RAD_MOB_KNOCKDOWN_AMOUNT

Amount of knockdown when it occurs

### RAD_MOB_KNOCKDOWN_PROB

Chance of knockdown per second when over threshold

### RAD_MOB_MUTATE

How much stored radiation to check for mutation

### RAD_MOB_MUTATE_PROB

Chance of randomly mutating every second when over threshold

### RAD_MOB_SAFE

How much stored radiation in a mob with no ill effects

### RAD_MOB_VOMIT

The amount of radiation to check for vomitting

### RAD_MOB_VOMIT_PROB

Chance per second of vomitting

### RAD_TOX_COEFFICIENT

Toxin damage per second coefficient