code/__DEFINES/religion.dm
HOLY_ROLE_DEACON | role below priests, for losing most powers of priests but still being holy. |
---|---|
HOLY_ROLE_PRIEST | default priestly role |
HOLY_ROLE_HIGHPRIEST | the one who designates the religion |
FESTIVAL_SONG_LONG_ENOUGH | how many lines multiplied by tempo should at least be higher than this. Makes people have to choose a long enough song to get the final effect. |
DEFAULT_SMACK_CHANCE | the probability, when not overridden by sects, for a bible's bless effect to trigger on a smack |
CONDITION_CEREMONIAL_ONLY | can only use the ritual weapons the sparring chaplain makes. |
CONDITION_MELEE_ONLY | melee weapon condition, default sparring condition. |
CONDITION_ANY_WEAPON | any weapon is cool... probably a terrible idea against security |
STAKES_NONE | must use weapons the chaplain makes from their sect. no fist fighting, even! it ensures a fair fight. just for fun |
STAKES_HOLY_MATCH | standard stakes, winning gets you a point. losing counts towards standard excommunication. |
STAKES_MONEY_MATCH | no stakes god wise, but whomever wins gets all the money of the other |
STAKES_YOUR_SOUL | the winner gets the other's soul. you said this was a neutral sect, right? |
CONTRACT_LEFT_FIELD | the left signing part of the contract |
PUNISHMENT_OMEN | curses the sinner |
PUNISHMENT_LIGHTNING | smites the sinner |
PUNISHMENT_BRAND | brands the sinner |
Define Details
CONDITION_ANY_WEAPON
any weapon is cool... probably a terrible idea against security
CONDITION_CEREMONIAL_ONLY
can only use the ritual weapons the sparring chaplain makes.
CONDITION_MELEE_ONLY
melee weapon condition, default sparring condition.
CONTRACT_LEFT_FIELD
the left signing part of the contract
DEFAULT_SMACK_CHANCE
the probability, when not overridden by sects, for a bible's bless effect to trigger on a smack
FESTIVAL_SONG_LONG_ENOUGH
how many lines multiplied by tempo should at least be higher than this. Makes people have to choose a long enough song to get the final effect.
HOLY_ROLE_DEACON
role below priests, for losing most powers of priests but still being holy.
HOLY_ROLE_HIGHPRIEST
the one who designates the religion
HOLY_ROLE_PRIEST
default priestly role
PUNISHMENT_BRAND
brands the sinner
PUNISHMENT_LIGHTNING
smites the sinner
PUNISHMENT_OMEN
curses the sinner
STAKES_HOLY_MATCH
standard stakes, winning gets you a point. losing counts towards standard excommunication.
STAKES_MONEY_MATCH
no stakes god wise, but whomever wins gets all the money of the other
STAKES_NONE
must use weapons the chaplain makes from their sect. no fist fighting, even! it ensures a fair fight. just for fun
STAKES_YOUR_SOUL
the winner gets the other's soul. you said this was a neutral sect, right?