/tg/ Station 13 - Modules - TypesDefine Details

code/__DEFINES/religion.dm

HOLY_ROLE_DEACONrole below priests, for losing most powers of priests but still being holy.
HOLY_ROLE_PRIESTdefault priestly role
HOLY_ROLE_HIGHPRIESTthe one who designates the religion
FESTIVAL_SONG_LONG_ENOUGHhow many lines multiplied by tempo should at least be higher than this. Makes people have to choose a long enough song to get the final effect.
DEFAULT_SMACK_CHANCEthe probability, when not overridden by sects, for a bible's bless effect to trigger on a smack
CONDITION_CEREMONIAL_ONLYcan only use the ritual weapons the sparring chaplain makes.
CONDITION_MELEE_ONLYmelee weapon condition, default sparring condition.
CONDITION_ANY_WEAPONany weapon is cool... probably a terrible idea against security
STAKES_NONEmust use weapons the chaplain makes from their sect. no fist fighting, even! it ensures a fair fight. just for fun
STAKES_HOLY_MATCHstandard stakes, winning gets you a point. losing counts towards standard excommunication.
STAKES_MONEY_MATCHno stakes god wise, but whomever wins gets all the money of the other
STAKES_YOUR_SOULthe winner gets the other's soul. you said this was a neutral sect, right?
CONTRACT_LEFT_FIELDthe left signing part of the contract
PUNISHMENT_OMENcurses the sinner
PUNISHMENT_LIGHTNINGsmites the sinner
PUNISHMENT_BRANDbrands the sinner

Define Details

CONDITION_ANY_WEAPON

any weapon is cool... probably a terrible idea against security

CONDITION_CEREMONIAL_ONLY

can only use the ritual weapons the sparring chaplain makes.

CONDITION_MELEE_ONLY

melee weapon condition, default sparring condition.

CONTRACT_LEFT_FIELD

the left signing part of the contract

DEFAULT_SMACK_CHANCE

the probability, when not overridden by sects, for a bible's bless effect to trigger on a smack

FESTIVAL_SONG_LONG_ENOUGH

how many lines multiplied by tempo should at least be higher than this. Makes people have to choose a long enough song to get the final effect.

HOLY_ROLE_DEACON

role below priests, for losing most powers of priests but still being holy.

HOLY_ROLE_HIGHPRIEST

the one who designates the religion

HOLY_ROLE_PRIEST

default priestly role

PUNISHMENT_BRAND

brands the sinner

PUNISHMENT_LIGHTNING

smites the sinner

PUNISHMENT_OMEN

curses the sinner

STAKES_HOLY_MATCH

standard stakes, winning gets you a point. losing counts towards standard excommunication.

STAKES_MONEY_MATCH

no stakes god wise, but whomever wins gets all the money of the other

STAKES_NONE

must use weapons the chaplain makes from their sect. no fist fighting, even! it ensures a fair fight. just for fun

STAKES_YOUR_SOUL

the winner gets the other's soul. you said this was a neutral sect, right?