code/__DEFINES/say.dm
MODE_SEQUENTIAL | Automatically playing a set of lines |
---|---|
MODE_SING | Applies singing characters to the message |
MODE_CUSTOM_SAY_EMOTE | A custom say emote is being supplied [value = the emote] |
MODE_CUSTOM_SAY_ERASE_INPUT | No message is following, just emote |
MODE_RELAY | Message is being relayed through another object |
ITALICS | Makes the message use italics |
REDUCE_RANGE | Reduces the range of the message to 1 |
NOPASS | Stops any actual message from being sent |
MESSAGE_RANGE | Range to hear normal messages |
WHISPER_RANGE | Range to hear whispers normally |
EAVESDROP_EXTRA_RANGE | Additional range to partially hear whispers |
MODE_RANGE_INTERCOM | How close intercoms can be for radio code use |
EMOTE_MESSAGE | Automatically applies emote related spans/fonts/formatting to the message |
ALWAYS_SHOW_SELF_MESSAGE | By default, self_message will respect the visual / audible component of the message. Meaning that if the message is visual, and sourced from a blind mob, they will not see it. This flag skips that behavior, and will always show the self message to the mob. |
BUBBLE_ICON_PRIORITY_ACCESSORY | Defines for priorities for the bubble_icon_override comp |
Define Details
ALWAYS_SHOW_SELF_MESSAGE
By default, self_message will respect the visual / audible component of the message. Meaning that if the message is visual, and sourced from a blind mob, they will not see it. This flag skips that behavior, and will always show the self message to the mob.
BUBBLE_ICON_PRIORITY_ACCESSORY
Defines for priorities for the bubble_icon_override comp
EAVESDROP_EXTRA_RANGE
Additional range to partially hear whispers
EMOTE_MESSAGE
Automatically applies emote related spans/fonts/formatting to the message
ITALICS
Makes the message use italics
MESSAGE_RANGE
Range to hear normal messages
MODE_CUSTOM_SAY_EMOTE
A custom say emote is being supplied [value = the emote]
MODE_CUSTOM_SAY_ERASE_INPUT
No message is following, just emote
MODE_RANGE_INTERCOM
How close intercoms can be for radio code use
MODE_RELAY
Message is being relayed through another object
MODE_SEQUENTIAL
Automatically playing a set of lines
MODE_SING
Applies singing characters to the message
NOPASS
Stops any actual message from being sent
REDUCE_RANGE
Reduces the range of the message to 1
WHISPER_RANGE
Range to hear whispers normally