/tg/ Station 13 - Modules - TypesDefine Details

code/__DEFINES/shuttles.dm

ENDGAME_LAUNCHEDThis shuttle launched to head to end game (or has arrived there), it will not update further
ENDGAME_TRANSIT"Endgame transit" denotes shuttles which "fly into the sunset" when the round ends, such as the whiteship. These shuttles leave when the main emergency shuttle does but don't dock anywhere (to save space), so this counts as "escaped".
SHUTTLE_UNLOCK_ALIENTECHShuttle unlocks
SHUTTLE_EVENT_CLEARSelf destruct if this is returned in process
SHUTTLE_EVENT_MISS_SHUTTLEspawned stuff should float by the window and not hit the shuttle
SHUTTLE_EVENT_HIT_SHUTTLEspawned stuff should hit the shuttle

Define Details

ENDGAME_LAUNCHED

This shuttle launched to head to end game (or has arrived there), it will not update further

ENDGAME_TRANSIT

"Endgame transit" denotes shuttles which "fly into the sunset" when the round ends, such as the whiteship. These shuttles leave when the main emergency shuttle does but don't dock anywhere (to save space), so this counts as "escaped".

SHUTTLE_EVENT_CLEAR

Self destruct if this is returned in process

SHUTTLE_EVENT_HIT_SHUTTLE

spawned stuff should hit the shuttle

SHUTTLE_EVENT_MISS_SHUTTLE

spawned stuff should float by the window and not hit the shuttle

SHUTTLE_UNLOCK_ALIENTECH

Shuttle unlocks