/proc/create_atmos_zone | Create an atmos zone (Think ZAS), similiar to [proc/detect_room] but it ignores walls and turfs which are non-[atmos_can_pass] |
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/proc/get_sorted_areas | Returns a sorted version of GLOB.areas, by name |
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/proc/get_first_open_turf_in_area | Iterates over all turfs in the target area and returns the first non-dense one |
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/proc/mobs_in_area_type | Takes: list of area types
Returns: all mobs that are in an area type |
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/proc/rename_area | rename_area
Renames an area to the given new name, updating all machines' names and firedoors
to properly ensure alarms and machines are named correctly at all times.
Args: |
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/proc/set_area_machinery_title | Renames all machines in a defined area from the old title to the new title.
Used when renaming an area to ensure that all machiens are labeled the new area's machine.
Args: |
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