||Calculate the angle between two movables and the west|east coordinate|
||Calculate the angle produced by a pair of x and y deltas|
||Angle between two arbitrary points and horizontal line same as /proc/get_angle|
||for getting the angle when animating something's pixel_x and pixel_y|
||Get a list of turfs in a line from |
||Get a list of turfs in a perimeter given the |
Automatically rounds down decimals and does not accept values less than positive 1 as they dont play well with it.
Is efficient on large circles but ugly on small ones
Uses Jesko`s method to the midpoint circle Algorithm.
||Formats a number into a list representing the si unit.
Access the coefficient with [SI_COEFFICIENT], and access the unit with [SI_UNIT].|
||Format a power value in prefixed watts.|
||Format an energy value in prefixed joules.|
||Format an energy value measured in Power Cell units.|
||chances are 1:value. anyprob(1) will always return true|
||counts the number of bits in Byond's 16-bit width field, in constant time and memory!|
||Returns the name of the mathematical tuple of same length as the number arg (rounded down).|
||Takes a value, and a threshold it has to at least match
returns the correctly signed value max'd to the threshold|
||Takes two values x and y, and returns 1/((1/x) + y)
Useful for providing an additive modifier to a value that is used as a divisor, such as |