/proc/priority_announce | Make a big red text announcement to |
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/proc/minor_announce | Sends a minor annoucement to players.
Minor announcements are large text, with the title in red and message in white.
Only mobs that can hear can see the announcements. |
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/proc/level_announce | Sends an announcement about the level changing to players. Uses the passed in datum and the subsystem's previous security level to generate the message. |
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/proc/generate_unique_announcement_header | Proc that just generates a custom header based on variables fed into priority_announce()
Will return a string. |
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/proc/dispatch_announcement_to_players | Proc that just dispatches the announcement to our applicable audience. Only the announcement is a mandatory arg.
should_play_sound can also be a callback, if you want to only play the sound to specific players. |
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