code/_compile_options.dm 
| PRELOAD_RSC | If this is uncommented, force our verb processing into just the 2% of a tick We normally reserve for it NEVER run this on live, it's for simulating highpop only |
|---|---|
| USE_RUSTG_ICONFORGE_GAGS | Runs the game in "map test mode" Map test mode prevents common annoyances, such as rats from spawning and random light fixture breakage, so mappers can test important facets of their map (working powernet, atmos, good light coverage) without these interfering. Disable to use builtin DM-based generation. IconForge is 250x times faster but requires storing the icons in tmp/ and may result in higher asset transport. Note that the builtin GAGS editor still uses the 'legacy' generation to allow for debugging. |
Define Details
PRELOAD_RSC 
If this is uncommented, force our verb processing into just the 2% of a tick We normally reserve for it NEVER run this on live, it's for simulating highpop only
USE_RUSTG_ICONFORGE_GAGS 
Runs the game in "map test mode" Map test mode prevents common annoyances, such as rats from spawning and random light fixture breakage, so mappers can test important facets of their map (working powernet, atmos, good light coverage) without these interfering. Disable to use builtin DM-based generation. IconForge is 250x times faster but requires storing the icons in tmp/ and may result in higher asset transport. Note that the builtin GAGS editor still uses the 'legacy' generation to allow for debugging.