/tg/ Station 13 - Modules - Types

code/controllers/configuration/entries/game_options.dm

/datum/config_entry/number/traitor_ideal_player_countDetermines the ideal player count for maximum progression per minute.
/datum/config_entry/number/traitor_scaling_multiplierDetermines how fast traitors scale in general.
/datum/config_entry/number/maximum_potential_objectivesDetermines how many potential objectives a traitor can have.
/datum/config_entry/flag/enforce_human_authorityOutdated human authority settings
/datum/config_entry/number/outdated_movedelayOutdated move delay
/datum/config_entry/keyed_list/gateway_delays_by_idAn override to gateway_delay for specific maps or start points
/datum/config_entry/flag/silicon_asimov_superiority_overrideControls if Asimov Superiority appears as a perk for humans even if standard Asimov isn't the default AI lawset
/datum/config_entry/flag/drone_area_interaction_restrictWill drones be restricted from interacting with the Supermatter and Atmospherics area?
/datum/config_entry/flag/disable_quirk_pointsDisables Quirk point balancing for the server and clients.
/datum/config_entry/number/max_positive_quirksThe maximum amount of positive quirks one character can have at roundstart.
/datum/config_entry/number/random_loot_weight_modifierA config that skews with the random spawners weights If the value is lower than 1, it'll tend to even out the odds If higher than 1, it'll lean toward common spawns even more.