code/controllers/subsystem/radioactive_nebula.dm
TRAIT_RADIOACTIVE_NEBULA_FAKE_IRRADIATED | Trait for tracking if something already has the fake irradiation effect, so we don't waste time on effect operations if otherwise unnecessary |
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/var/SSradioactive_nebula | Controls making objects irradiated when Radioactive Nebula is in effect. |
Define Details
TRAIT_RADIOACTIVE_NEBULA_FAKE_IRRADIATED
Trait for tracking if something already has the fake irradiation effect, so we don't waste time on effect operations if otherwise unnecessary