code/datums/ai/basic_mobs/basic_subtrees/simple_find_nearest_target_to_flee.dm
/datum/ai_planning_subtree/simple_find_nearest_target_to_flee | Find the nearest thing which we assume is hostile and set it as the flee target |
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/datum/ai_planning_subtree/find_nearest_thing_which_attacked_me_to_flee | Find the nearest thing on our list of 'things which have done damage to me' and set it as the flee target |