code/datums/ai/generic_behaviors/hunt_target.dm 
| /datum/bt_node/ai_behavior/hunt_target | Performs an action on a blackboard-keyed hunt target once in range. Movement to the target is handled externally via a move_to_target leaf. |
|---|---|
| /datum/bt_node/ai_behavior/hunt_target/interact_with_target | Uses ai_interact() on the target instead of default kill/eat/qdel. behavior_combat_mode, always_reset_target, and hunt_cooldown are all configurable |
| /datum/bt_node/ai_behavior/hunt_target/use_ability_on_target | Uses a cooldown ability from ability_key on the target. |
| /datum/bt_node/ai_behavior/hunt_target/snail_people | Celebrates around the target with a spin animation. |
| /datum/bt_node/ai_behavior/hunt_target/pull_target | Starts pulling the target item toward the hunter. |
| /datum/bt_node/ai_behavior/hunt_target/sniff_flora | Emotes enjoyment of the target's scent. |
| /datum/bt_node/ai_behavior/hunt_target/headbutt_leg | Playfully headbutts the target's legs. |
| /datum/bt_node/ai_behavior/hunt_target/latch_onto | Attempts to buckle (latch onto) the target mob. |