/tg/ Station 13 - Modules - Types

code/datums/ai/generic_behaviors/hunt_target.dm

/datum/bt_node/ai_behavior/hunt_targetPerforms an action on a blackboard-keyed hunt target once in range. Movement to the target is handled externally via a move_to_target leaf.
/datum/bt_node/ai_behavior/hunt_target/interact_with_targetUses ai_interact() on the target instead of default kill/eat/qdel. behavior_combat_mode, always_reset_target, and hunt_cooldown are all configurable
/datum/bt_node/ai_behavior/hunt_target/use_ability_on_targetUses a cooldown ability from ability_key on the target.
/datum/bt_node/ai_behavior/hunt_target/snail_peopleCelebrates around the target with a spin animation.
/datum/bt_node/ai_behavior/hunt_target/pull_targetStarts pulling the target item toward the hunter.
/datum/bt_node/ai_behavior/hunt_target/sniff_floraEmotes enjoyment of the target's scent.
/datum/bt_node/ai_behavior/hunt_target/headbutt_legPlayfully headbutts the target's legs.
/datum/bt_node/ai_behavior/hunt_target/latch_ontoAttempts to buckle (latch onto) the target mob.