/tg/ Station 13 - Modules - Types

code/datums/cinematics/nuke_cinematics.dm

/datum/cinematic/nukeSimple, base cinematic for all animations based around a nuke detonating.
/datum/cinematic/nuke/ops_victoryThe syndicate nuclear bomb was activated, and destroyed the station!
/datum/cinematic/nuke/ops_missThe syndicate nuclear bomb was activated, but just barely missed the station!
/datum/cinematic/nuke/self_destructThe self destruct, or another station-destroying entity like a blob, destroyed the station!
/datum/cinematic/nuke/self_destruct_missThe self destruct was activated, yet somehow avoided destroying the station!
/datum/cinematic/nuke/mutual_destructionThe syndicate nuclear bomb was activated, and the nuclear operatives failed to extract on their shuttle before it detonated on the station!
/datum/cinematic/nuke/cultA blood cult summoned Nar'sie, but central command deployed a nuclear package to stop them.
/datum/cinematic/nuke/fakeA fake version of the nuclear detonation, where it winds up, but doesn't explode.
/datum/cinematic/nuke/clownThe clown operative nuclear bomb was activated and clowned the station!
/datum/cinematic/nuke/no_coreA fake version of the nuclear detonation, where it winds up, but doesn't explode as the nuke core within was missing.
/datum/cinematic/nuke/far_explosionThe syndicate nuclear bomb was activated, but just missed the station by a whole z-level!