code/datums/components/shuttle_cling.dm
SUPER_NOT_HOLDING_ON | Instead of a high move force we just get launched away dramatically because we're that hopeless |
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NOT_HOLDING_ON | We're not holdin on and will get thrown off |
CLINGING | We're holding on, but will be pulled slowly |
ALL_GOOD | We're holding on really well and aren't suffering from any pull |
/datum/component/shuttle_cling | Gets added to all movables that enter hyperspace and are supposed to suffer from "hyperspace drift" This lets people fly around shuttles during transit using jetpacks, or cling to the side if they got a spacesuit Dumping into deepspace is handled by the hyperspace turf, not the component. Not giving something this component while on hyperspace is safe, it just means free movement like carps |
Define Details
ALL_GOOD
We're holding on really well and aren't suffering from any pull
CLINGING
We're holding on, but will be pulled slowly
NOT_HOLDING_ON
We're not holdin on and will get thrown off
SUPER_NOT_HOLDING_ON
Instead of a high move force we just get launched away dramatically because we're that hopeless