code/datums/materials/basemats.dm 
| /datum/material/iron | Has no special properties. |
|---|---|
| /datum/material/glass | Breaks extremely easily but is transparent. |
| /datum/material/silver | Gives weapons an edge against vampires and possibly other mobs with the UNHOLY_BANEABLE trait. |
| /datum/material/gold | Slight force increase |
| /datum/material/diamond | Has no special properties |
| /datum/material/uranium | Is slightly radioactive |
| /datum/material/plasma | Adds firestacks on hit (Still needs support to turn into gas on destruction) |
| /datum/material/bluespace | Can cause bluespace effects on use. (Teleportation) |
| /datum/material/bananium | Honks and slips |
| /datum/material/titanium | Mediocre force increase |
| /datum/material/plastic | Force decrease |
| /datum/material/biomass | Force decrease and mushy sound effect. (Not yet implemented) |
| /datum/material/adamantine | Stronk force increase |
| /datum/material/mythril | RPG Magic. |
| /datum/material/telecrystal | Evil and very unstable version of bluespace crystals |