# code/game/machinery/computer/communications.dm

HACK_PIRATE | Defines for the various hack results. |
---|---|

MIN_GHOSTS_FOR_PIRATES | The minimum number of ghosts / observers to have the chance of spawning pirates. |

MIN_GHOSTS_FOR_FUGITIVES | The minimum number of ghosts / observers to have the chance of spawning fugitives. |

MAX_PERCENT_GHOSTS_FOR_SLEEPER | The maximum percentage of the population to be ghosts before we no longer have the chance of spawning Sleeper Agents. |

## Define Details

### HACK_PIRATE

Defines for the various hack results.

### MAX_PERCENT_GHOSTS_FOR_SLEEPER

The maximum percentage of the population to be ghosts before we no longer have the chance of spawning Sleeper Agents.

### MIN_GHOSTS_FOR_FUGITIVES

The minimum number of ghosts / observers to have the chance of spawning fugitives.

### MIN_GHOSTS_FOR_PIRATES

The minimum number of ghosts / observers to have the chance of spawning pirates.