/tg/ Station 13 - Modules - TypesDefine Details

code/game/objects/items/cards_ids.dm

INTERN_THRESHOLD_FALLBACK_HOURSFallback time if none of the config entries are set for USE_LOW_LIVING_HOUR_INTERN
HOLOPAY_PROJECTION_INTERVALMax time interval between projecting holopays
/obj/item/card/id"Retro" ID card that renders itself as the icon state with no overlays.
/obj/item/card/id/advanced/plainclothesAn ID that you can flip with attack_self_secondary, overriding the appearance of the ID (useful for plainclothes detectives for example).
/obj/item/card/id/advanced/chameleon/blackA special variant of the classic chameleon ID card which accepts all access.
/obj/item/card/cardboardA fake ID card any silly-willy can craft with wirecutters, cardboard and a writing utensil Beside the gimmick of changing the visible name when worn, they do nothing. They cannot have an account. They don't fit in PDAs nor wallets, They have no access. They won't trick securitrons. They won't work with chameleon masks. Etcetera etcetera. Furthermore, talking, or getting examined on will pretty much give it away.

Define Details

HOLOPAY_PROJECTION_INTERVAL

Max time interval between projecting holopays

INTERN_THRESHOLD_FALLBACK_HOURS

Fallback time if none of the config entries are set for USE_LOW_LIVING_HOUR_INTERN