code/game/objects/items/rcd/RPD.dm 
MAX_PIPE_LAYERS | Maximum number of pipe layers the RPD can support |
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PIPE_LAYER | Converts the pipe layer into a bitflag so we can append multiple layers into 1 bitfield |
RPD_USE_SOUND | Sound to make when we use the item to build/destroy something |
Define Details
MAX_PIPE_LAYERS 
Maximum number of pipe layers the RPD can support
PIPE_LAYER 
Converts the pipe layer into a bitflag so we can append multiple layers into 1 bitfield
RPD_USE_SOUND 
Sound to make when we use the item to build/destroy something