/tg/ Station 13 - Modules - TypesDefine Details

code/game/objects/structures/guillotine.dm

GUILLOTINE_ACTION_IDLEThe guillotine is not being interacted with at the moment
GUILLOTINE_BLADE_RAISEDThe blade is ready to be dropped
GUILLOTINE_BLADE_MOVINGThe blade is moving
GUILLOTINE_BLADE_DROPPEDThe blade has landed in the stocks
GUILLOTINE_BLADE_SHARPENINGThe blade is being sharpened
GUILLOTINE_ACTION_INUSEThe guillotine blade is being interacted with by the executor
GUILLOTINE_ACTION_WRENCHThe guillotine is being unfastened
GUILLOTINE_BLADE_MAX_SHARPThis is maxiumum sharpness and will decapitate without failure
GUILLOTINE_DECAP_MIN_SHARPMinimum amount of sharpness for decapitation. Any less and it will just do severe brute damage
GUILLOTINE_ANIMATION_LENGTHHow long the guillotine animation lasts
GUILLOTINE_HEAD_OFFSETHow much we need to move the player to center their head
GUILLOTINE_LAYER_DIFFHow much to increase/decrease a head when it's buckled/unbuckled
GUILLOTINE_ACTIVATE_DELAYDelay for executing someone
GUILLOTINE_WRENCH_DELAYDelay for wrenching the guillotine

Define Details

GUILLOTINE_ACTION_IDLE

The guillotine is not being interacted with at the moment

GUILLOTINE_ACTION_INUSE

The guillotine blade is being interacted with by the executor

GUILLOTINE_ACTION_WRENCH

The guillotine is being unfastened

GUILLOTINE_ACTIVATE_DELAY

Delay for executing someone

GUILLOTINE_ANIMATION_LENGTH

How long the guillotine animation lasts

GUILLOTINE_BLADE_DROPPED

The blade has landed in the stocks

GUILLOTINE_BLADE_MAX_SHARP

This is maxiumum sharpness and will decapitate without failure

GUILLOTINE_BLADE_MOVING

The blade is moving

GUILLOTINE_BLADE_RAISED

The blade is ready to be dropped

GUILLOTINE_BLADE_SHARPENING

The blade is being sharpened

GUILLOTINE_DECAP_MIN_SHARP

Minimum amount of sharpness for decapitation. Any less and it will just do severe brute damage

GUILLOTINE_HEAD_OFFSET

How much we need to move the player to center their head

GUILLOTINE_LAYER_DIFF

How much to increase/decrease a head when it's buckled/unbuckled

GUILLOTINE_WRENCH_DELAY

Delay for wrenching the guillotine