code/modules/admin/verbs/light_debug.dm
/proc/isolate_light | Hides all the lights around a source temporarially, for the sake of figuring out how bad a light bleeds (Except for turf lights, because they're a part of the "scene" and rarely modified) |
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/proc/isolate_light | Hides all the lights around a source temporarially, for the sake of figuring out how bad a light bleeds (Except for turf lights, because they're a part of the "scene" and rarely modified) |
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