code/modules/lost_crew/damages/decay.dm
/datum/corpse_damage/post_mortem/organ_decay | We simulate decay on bodies. This is always used, but severity can differ (though tending to the more severe) |
---|
/datum/corpse_damage/post_mortem/organ_decay | We simulate decay on bodies. This is always used, but severity can differ (though tending to the more severe) |
---|