/mob/living/basic/carp/magic | Carp who can cast spells!
Mostly created via wizard event or transformation.
Come in 'does one thing' and 'does random things' varieties. |
---|
/mob/living/basic/carp/magic/chaos | Fires a random spell (and changes colour) every time, also beefier.
Sometimes actually more durable than the much larger megacarp. That's magic for you.
They trade off for this with a tendency to fireball themselves. |
---|
/mob/living/basic/carp/magic/xenobiology | Has a more limited spell pool but can appear from gold slime cores |
---|