code/modules/mob/living/basic/vermin/mouse.dm
/obj/item/food/deadmouse | Mice turn into food when they die |
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/datum/ai_controller/basic_controller/mouse | The mouse AI controller |
/datum/ai_planning_subtree/flee_target/mouse | Don't look for anything to run away from if you are distracted by being adjacent to cheese |
/datum/ai_controller/basic_controller/mouse/rat | AI controller for rats, slightly more complex than mice becuase they attack people |