/tg/ Station 13 - Modules - Types


/obj/item/mod/module/magnetic_harnessMagnetic Harness - Automatically puts guns in your suit storage when you drop them.
/obj/item/mod/module/pepper_shouldersPepper Shoulders - When hit, reacts with a spray of pepper spray around the user.
/obj/item/mod/module/holsterHolster - Instantly holsters any not huge gun.
/obj/item/mod/module/megaphoneMegaphone - Lets you speak loud.
/obj/item/mod/module/criminalcaptureCriminal Capture - Generates hardlight bags you can put people in and sinch.
/obj/item/mod/module/dispenser/mirageMirage grenade dispenser - Dispenses grenades that copy the user's appearance.
/obj/item/mod/module/projectile_dampenerProjectile Dampener - Weakens projectiles in range.
/obj/item/mod/module/active_sonarActive Sonar - Displays a hud circle on the turf of any living creatures in the given radius
/obj/item/mod/module/shooting_assistantA module that enhances the user's ability with firearms, with a couple drawbacks: In 'Stormtrooper' mode, the user will be given faster firerate, but lower accuracy. In 'Sharpshooter' mode, the user will have better accuracy and ricochet to his shots, but slower movement speed. Both modes prevent the user from dual wielding guns.