code/modules/projectiles/guns/magic/staff.dm 
| /obj/item/gun/magic/staff/change | Turns mobs into other mobs |
|---|---|
| /obj/item/gun/magic/staff/animate | Brings objects to life |
| /obj/item/gun/magic/staff/healing | Heals people and even raises the dead |
| /obj/item/gun/magic/staff/chaos | Does random shit when fired |
| /obj/item/gun/magic/staff/chaos/true_wabbajack | Staff of chaos given to the wizard upon completing a cheesy grand ritual. Is completely evil and if something breaks, it's completely intended. Fuck off. Also can be used by everyone, because why not. |
| /obj/item/gun/magic/staff/door | Creates and opens doors |
| /obj/item/gun/magic/staff/honk | Makes people slip really hard |
| /obj/item/gun/magic/staff/spellblade | Dismembers people, and is a passable melee weapon |
| /obj/item/gun/magic/staff/locker | Welds people into flying lockers |
| /obj/item/gun/magic/staff/flying | Makes targets "fly" by throwing them away |
| /obj/item/gun/magic/staff/babel | Scrambles languages |
| /obj/item/gun/magic/staff/necropotence | Deals damage to the target and recharges their spells if they have any |
| /obj/item/gun/magic/staff/wipe | Asks a ghost to start playing as the poor victim |
| /obj/item/gun/magic/staff/shrink | Makes the target really small |