/tg/ Station 13 - Modules - Types

code/modules/projectiles/guns/magic/staff.dm

/obj/item/gun/magic/staff/changeTurns mobs into other mobs
/obj/item/gun/magic/staff/animateBrings objects to life
/obj/item/gun/magic/staff/healingHeals people and even raises the dead
/obj/item/gun/magic/staff/chaosDoes random shit when fired
/obj/item/gun/magic/staff/chaos/true_wabbajackStaff of chaos given to the wizard upon completing a cheesy grand ritual. Is completely evil and if something breaks, it's completely intended. Fuck off. Also can be used by everyone, because why not.
/obj/item/gun/magic/staff/doorCreates and opens doors
/obj/item/gun/magic/staff/honkMakes people slip really hard
/obj/item/gun/magic/staff/spellbladeDismembers people, and is a passable melee weapon
/obj/item/gun/magic/staff/lockerWelds people into flying lockers
/obj/item/gun/magic/staff/flyingMakes targets "fly" by throwing them away
/obj/item/gun/magic/staff/babelScrambles languages
/obj/item/gun/magic/staff/necropotenceDeals damage to the target and recharges their spells if they have any
/obj/item/gun/magic/staff/wipeAsks a ghost to start playing as the poor victim
/obj/item/gun/magic/staff/shrinkMakes the target really small