code/modules/projectiles/projectile/magic.dm 
| /obj/projectile/magic/death | Straight up kills you, unless you're undead |
|---|---|
| /obj/projectile/magic/resurrection | Brings you back from the dead or makes you back into the dead if you're undead |
| /obj/projectile/magic/teleport | Teleports you somewhere randomly within range |
| /obj/projectile/magic/safety | Teleports you somewhere on the station where the local conditions won't kill you |
| /obj/projectile/magic/door | Turns walls into doors, or opens doors |
| /obj/projectile/magic/change | Turns mobs into other mobs, or plants into other plants |
| /obj/projectile/magic/animate | Makes objects come to life |
| /obj/projectile/magic/spellblade | Slices you |
| /obj/projectile/magic/arcane_barrage | Generic magic bullet |
| /obj/projectile/magic/locker | Welds targets inside lockers, and throws the locker |
| /obj/structure/closet/decay | Magic locker which breaks itself open after a while |
| /obj/projectile/magic/flying | Throws the target far away |
| /obj/projectile/magic/bounty | Marks you for death, rewards the caster if they kill you |
| /obj/projectile/magic/antimagic | Makes whatever it hits immune to magic, except for the magic that makes them immune to magic |
| /obj/projectile/magic/fetch | Throws the target at the caster |
| /obj/projectile/magic/babel | Scrambles the languages of the target |
| /obj/projectile/magic/necropotence | Hurts the target and uses their life energy to recharge the spells they probably don't have |
| /obj/projectile/magic/wipe | Puts someone else in control of the target |
| /obj/projectile/magic/aoe | Gives magic projectiles an area of effect radius that will bump into any nearby mobs |
| /obj/projectile/magic/aoe/lightning | Arcs a chain of lightning from hit targets |
| /obj/projectile/magic/fireball | Classic exploding fireball |
| /obj/projectile/magic/aoe/magic_missile | Slow moving, homing, stunning projectile |
| /obj/projectile/magic/aoe/juggernaut | Delivers a powerful slap and converts turfs to cult turfs |
| /obj/projectile/temp/chill | Makes you cold |
| /obj/projectile/magic/nothing | Doesn't do anything |
| /obj/projectile/magic/spellcard | Homing projectile |
| /obj/projectile/magic/shrink | a shrink ray that shrinks stuff, which grows back after a short while. |