/datum/unit_test/focus_only | These tests perform no behavior of their own, and have their tests offloaded onto other procs.
This is useful in cases like in build_appearance_list where we want to know if any fail,
but is not useful to right a test for.
This file exists so that you can change any of these to TEST_FOCUS and only check for that test.
For example, change /datum/unit_test/focus_only/invalid_overlays to TEST_FOCUS(/datum/unit_test/focus_only/invalid_overlays),
and you will only test the check for invalid overlays in appearance building. |
---|
/datum/unit_test/focus_only/invalid_emissives | Checks that every created emissive has a valid icon_state |
---|
/datum/unit_test/focus_only/invalid_overlays | Checks that every overlay passed into build_appearance_list exists in the icon |
---|
/datum/unit_test/focus_only/invalid_research_designs | Checks that every icon sent to the research_designs spritesheet is valid |
---|
/datum/unit_test/focus_only/invalid_vending_machine_icon_states | Checks that every icon sent to vending machines is valid |
---|
/datum/unit_test/focus_only/multiple_space_initialization | Checks that space does not initialize multiple times |
---|
/datum/unit_test/focus_only/sorted_smoothing_groups | Checks that smoothing_groups and canSmoothWith are properly sorted in /atom/Initialize |
---|
/datum/unit_test/focus_only/valid_turf_states | Checks that floor tiles are properly mapped to broken/burnt |
---|
/datum/unit_test/focus_only/nightvision_color_cutoffs | Checks that nightvision eyes have a full set of color lists |
---|
/datum/unit_test/focus_only/stacked_lights | Checks that no light shares a tile/pixel offsets with another |
---|
/datum/unit_test/focus_only/bad_cooking_crafting_icons | Checks for bad icon / icon state setups in cooking crafting menu |
---|
/datum/unit_test/focus_only/openspace_clear | Ensures openspace never spawns on the bottom of a z stack |
---|
/datum/unit_test/focus_only/missing_job_datum_variables | Checks to ensure that variables expected to exist in a job datum (for config reasons) actually exist |
---|
/datum/unit_test/focus_only/fish_sources_tables | Checks that the contents of the fish_counts list are also present in fish_table |
---|
/datum/unit_test/focus_only/atmos_and_temp_requirements | Checks that maploaded mobs with either the atmos_requirements or body_temp_sensitive |
---|
/datum/unit_test/focus_only/topdown_filtering | Ensures only whitelisted planes can have TOPDOWN_LAYERing, and vis versa |
---|
/datum/unit_test/focus_only/humanstep_validity | Catches any invalid footstep types set for humans |
---|
/datum/unit_test/focus_only/runtime_icon_states | Checks icon states generated at runtime are valid |
---|