/tg/ Station 13 - Modules - Types

code/modules/unit_tests/focus_only_tests.dm

/datum/unit_test/focus_onlyThese tests perform no behavior of their own, and have their tests offloaded onto other procs. This is useful in cases like in build_appearance_list where we want to know if any fail, but is not useful to right a test for. This file exists so that you can change any of these to TEST_FOCUS and only check for that test. For example, change /datum/unit_test/focus_only/invalid_overlays to TEST_FOCUS(/datum/unit_test/focus_only/invalid_overlays), and you will only test the check for invalid overlays in appearance building.
/datum/unit_test/focus_only/invalid_emissivesChecks that every created emissive has a valid icon_state
/datum/unit_test/focus_only/invalid_overlaysChecks that every overlay passed into build_appearance_list exists in the icon
/datum/unit_test/focus_only/invalid_research_designsChecks that every icon sent to the research_designs spritesheet is valid
/datum/unit_test/focus_only/invalid_vending_machine_icon_statesChecks that every icon sent to vending machines is valid
/datum/unit_test/focus_only/multiple_space_initializationChecks that space does not initialize multiple times
/datum/unit_test/focus_only/sorted_smoothing_groupsChecks that smoothing_groups and canSmoothWith are properly sorted in /atom/Initialize
/datum/unit_test/focus_only/valid_turf_statesChecks that floor tiles are properly mapped to broken/burnt
/datum/unit_test/focus_only/nightvision_color_cutoffsChecks that nightvision eyes have a full set of color lists
/datum/unit_test/focus_only/stacked_lightsChecks that no light shares a tile/pixel offsets with another
/datum/unit_test/focus_only/bad_cooking_crafting_iconsChecks for bad icon / icon state setups in cooking crafting menu
/datum/unit_test/focus_only/openspace_clearEnsures openspace never spawns on the bottom of a z stack
/datum/unit_test/focus_only/missing_job_datum_variablesChecks to ensure that variables expected to exist in a job datum (for config reasons) actually exist
/datum/unit_test/focus_only/fish_sources_tablesChecks that the contents of the fish_counts list are also present in fish_table
/datum/unit_test/focus_only/atmos_and_temp_requirementsChecks that maploaded mobs with either the atmos_requirements or body_temp_sensitive
/datum/unit_test/focus_only/topdown_filteringEnsures only whitelisted planes can have TOPDOWN_LAYERing, and vis versa
/datum/unit_test/focus_only/humanstep_validityCatches any invalid footstep types set for humans
/datum/unit_test/focus_only/runtime_icon_statesChecks icon states generated at runtime are valid