mmi_talk
Vars | |
brain_ref | Reference to the brain we're talking through. |
---|---|
mmi_view | A map view of the area around the MMI. |
mmi_view_background | The background for the MMI map view. |
mmi_view_key | The key that the map view uses. |
update_view_tracker | A movement detector that updates the map view when the MMI moves around. |
Procs | |
relay_hearing | Signal proc for COMSIG_MOVABLE_HEAR to relay stuff the MMI hears to the ling. Not super good, but it works. |
update_mmi_view | Used in callbacks to update the map view when the MMI moves. |
Var Details
brain_ref
Reference to the brain we're talking through.
Set when created via the ling decoy component. If the brain ends up being qdelled, this action will also be qdelled, and thus this ref is cleared.
mmi_view
A map view of the area around the MMI.
mmi_view_background
The background for the MMI map view.
mmi_view_key
The key that the map view uses.
update_view_tracker
A movement detector that updates the map view when the MMI moves around.
Proc Details
relay_hearing
Signal proc for COMSIG_MOVABLE_HEAR to relay stuff the MMI hears to the ling. Not super good, but it works.
update_mmi_view
Used in callbacks to update the map view when the MMI moves.