basic_charge  
| Vars | |
| knockdown_duration | Amount of time to knock over an impacted target | 
|---|---|
| recoil_duration | Amount of time to stun self upon impact | 
| shake_duration | How long to shake for before charging | 
| shake_pixel_shift | Intensity of shaking animation | 
Var Details
knockdown_duration 
Amount of time to knock over an impacted target
recoil_duration 
Amount of time to stun self upon impact
shake_duration 
How long to shake for before charging
shake_pixel_shift 
Intensity of shaking animation