basic_charge
Vars | |
knockdown_duration | Amount of time to knock over an impacted target |
---|---|
recoil_duration | Amount of time to stun self upon impact |
shake_duration | How long to shake for before charging |
shake_pixel_shift | Intensity of shaking animation |
Var Details
knockdown_duration
Amount of time to knock over an impacted target
recoil_duration
Amount of time to stun self upon impact
shake_duration
How long to shake for before charging
shake_pixel_shift
Intensity of shaking animation