fire_blast
Vars | |
beam_duration | How long the beam visual lasts, also used to determine time between jumps |
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Procs | |
continue_beam | Timer callback to continue the chain, calling send_fire_bream recursively. |
get_target | Pick a carbon mob in a radius around us that we can reach. Mobs on fire will have priority and be targeted over others. Returns null or a carbon mob. |
Var Details
beam_duration
How long the beam visual lasts, also used to determine time between jumps
Proc Details
continue_beam
Timer callback to continue the chain, calling send_fire_bream recursively.
get_target
Pick a carbon mob in a radius around us that we can reach. Mobs on fire will have priority and be targeted over others. Returns null or a carbon mob.