cone
Cone spells
Cone spells shoot off as a cone from the caster.
Vars | |
cone_levels | This controls how many levels the cone has. Increase this value to make a bigger cone. |
---|---|
respect_density | This value determines if the cone penetrates walls. |
Procs | |
calculate_cone_shape | Adjusts the width of the cone at the passed level. This is never called on the first level of the cone (level 1 is always 1 width) |
do_cone_effects | This proc does obj, mob and turf cone effects on all targets in the passed list. |
do_mob_cone_effect | This proc deterimines how the spell will affect mobs. |
do_obj_cone_effect | This proc deterimines how the spell will affect objects. |
do_turf_cone_effect | This proc deterimines how the spell will affect turfs. |
get_cone_turfs | This proc creates a list of turfs that are hit by the cone. |
Var Details
cone_levels
This controls how many levels the cone has. Increase this value to make a bigger cone.
respect_density
This value determines if the cone penetrates walls.
Proc Details
calculate_cone_shape
Adjusts the width of the cone at the passed level. This is never called on the first level of the cone (level 1 is always 1 width)
Return a number - the TOTAL width of the cone at the passed level.
do_cone_effects
This proc does obj, mob and turf cone effects on all targets in the passed list.
do_mob_cone_effect
This proc deterimines how the spell will affect mobs.
do_obj_cone_effect
This proc deterimines how the spell will affect objects.
do_turf_cone_effect
This proc deterimines how the spell will affect turfs.
get_cone_turfs
This proc creates a list of turfs that are hit by the cone.